/RTS_Client

Unity 5.0.6 RTS Client

Primary LanguageC#MIT LicenseMIT

Unity 5.6.0+ RTS Client

  1. Run client after server is launched.
  2. There is a playground of size n x n where 7<=n<=12.
  3. _5 units.
  4. Player can select units and order unit to move to specific node by right mouse click.
  5. Units choose move path by A* pathfinding algorithm, and cant stand on the same node.
  6. All pathfinding calculations processee by server, client can only send commands.

alt text