Researching how GTA does native audio.
Trying to make GTA native audio a thing... hopefully.
Any help on figuring this out is welcome!
Working:
- example1: Single audio file under 1 mb using MultitrackSound
- example1-1: Multiple audio files under 1mb using MultitrackSound
Not working:
- example2: Single audio file over 1mb using MultitrackSound
- My own audio with default configuration (same as example 1 and 1-1)
- Audio bank loads indefinitely.
- monkeys
- An attempt at mimicing
fbi_5_monkeys.awc
implementation. - Result was that it did load the audio bank, but no sounds were played.
- An attempt at mimicing
Still to try:
- Single audio file over 1 mb using StreamingSound
- Try wrapping in WrapperSound before exposing.
Programs
_audiogen = Tool to generate a FiveM resource from an mp3.
_dat54tree = Generate a tree from dat54 nodes.