Support multiple windows
stackotter opened this issue · 2 comments
stackotter commented
SwiftUI approaches this by having the body of App
be of type some Scene
where a scene can define windows using a result builder.
The way I plan on approaching this is making App.body
be of type some AppContent
and having a Window
struct that AppContentBuilder
accepts. Then _App
can setup the windows accordingly in run
.
Amzd commented
Note: Don't forget to use the correct window in Widget.cssProvider
when we implement this