Custom "Jailbreak" firmware for the Analogue Super NT that allows loading ROMs from the SD Card slot.
Format a 2GB (or larger) SD card as FAT32 (FAT16 and exFAT are not supported). In Windows, you must use a tool for cards larger than 32GB, such as fat32format.
Place the firmware file snt_firmware_verJB6.4.bin into the root directory of your SD card. Be sure that there is only one firmware file there. Insert the card into your Super NT and power it on. The firmware will be flashed to the console.
The console LED will turn red and flicker while the firmware is flashed. This process may take a few minutes. The main menu will load when it finishes. Delete the firmware file from your SD card after flashing.
Create a folder called SNES
at the root of your SD card, and drop
your folders and subfolders of ROMs inside (see SmokeMonster's
database
for a curated list of valid SNES
ROMs).
The system will search for ROMs in the /SNES/
folder first, or the
root directory of the SD card if there is no /SNES/
folder. The
maximum number of files (ROMs and subfolders) that can be placed in a
given folder is around 300-500, depending on the length of the
filenames.
Select browse SD card from the main menu. Hit enter on a filename to run it, or if it's a subfolder, it will enter said folder. The menu hotkey will return to the file menu from the game.
Saves will go into /SAVES/SNES/
by default. You can directly place
an SD2SNES or Super
Everdrive
SD card in, and it will properly detect this by checking for the
requisite save game folders, in this order:
/SAVES/SNES/
(default)/SPED/SAVE/
(Super EverDrive)/sd2snes/saves/
(SD2SNES)
The Super Everdrive uses a 32-kilobyte long save file no matter what,
and is padded. This functionality is retained. It should be possible
to swap your SD card into the unit from your SD2SNES or Super
EverDrive and the saves will work fine, then it can be put back into
said cartridge and it will find the updated saves (with a .sav
file
extension, other extensions are not recognized).
It is a good idea to backup your saves before using this firmware.
When the game is exited back to the menu, it will write the save game automatically to the SD card. So to save your progress, be sure to return to the file menu before turning the system off if you wish for it to save your progress.
SNES/SFC
- JB6.4 2018-02-14 Initial release: Happy Valentine's Day ❤️
The custom firmware is not coded by SmokeMonsterPacks or frederic-mahe, but please do report problems here at Github for support.