/blas-base-ddot

Calculate the dot product of two double-precision floating-point vectors.

Primary LanguageCApache License 2.0Apache-2.0

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ddot

NPM version Build Status Coverage Status

Calculate the dot product of two double-precision floating-point vectors.

The dot product (or scalar product) is defined as

$$\mathbf{x}\cdot\mathbf{y} = \sum_{i=0}^{N-1} x_i y_i = x_0 y_0 + x_1 y_1 + \ldots + x_{N-1} y_{N-1}$$

Installation

npm install @stdlib/blas-base-ddot

Alternatively,

  • To load the package in a website via a script tag without installation and bundlers, use the ES Module available on the esm branch (see README).
  • If you are using Deno, visit the deno branch (see README for usage intructions).
  • For use in Observable, or in browser/node environments, use the Universal Module Definition (UMD) build available on the umd branch (see README).

The branches.md file summarizes the available branches and displays a diagram illustrating their relationships.

To view installation and usage instructions specific to each branch build, be sure to explicitly navigate to the respective README files on each branch, as linked to above.

Usage

var ddot = require( '@stdlib/blas-base-ddot' );

ddot( N, x, strideX, y, strideY )

Calculates the dot product of vectors x and y.

var Float64Array = require( '@stdlib/array-float64' );

var x = new Float64Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] );
var y = new Float64Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] );

var z = ddot( x.length, x, 1, y, 1 );
// returns -5.0

The function has the following parameters:

  • N: number of indexed elements.
  • x: input Float64Array.
  • strideX: index increment for x.
  • y: input Float64Array.
  • strideY: index increment for y.

The N and strides parameters determine which elements in the strided arrays are accessed at runtime. For example, to calculate the dot product of every other value in x and the first N elements of y in reverse order,

var Float64Array = require( '@stdlib/array-float64' );

var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float64Array( [ 1.0, 1.0, 1.0, 1.0, 1.0, 1.0 ] );

var z = ddot( 3, x, 2, y, -1 );
// returns 9.0

Note that indexing is relative to the first index. To introduce an offset, use typed array views.

var Float64Array = require( '@stdlib/array-float64' );

// Initial arrays...
var x0 = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y0 = new Float64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

// Create offset views...
var x1 = new Float64Array( x0.buffer, x0.BYTES_PER_ELEMENT*1 ); // start at 2nd element
var y1 = new Float64Array( y0.buffer, y0.BYTES_PER_ELEMENT*3 ); // start at 4th element

var z = ddot( 3, x1, -2, y1, 1 );
// returns 128.0

ddot.ndarray( N, x, strideX, offsetX, y, strideY, offsetY )

Calculates the dot product of x and y using alternative indexing semantics.

var Float64Array = require( '@stdlib/array-float64' );

var x = new Float64Array( [ 4.0, 2.0, -3.0, 5.0, -1.0 ] );
var y = new Float64Array( [ 2.0, 6.0, -1.0, -4.0, 8.0 ] );

var z = ddot.ndarray( x.length, x, 1, 0, y, 1, 0 );
// returns -5.0

The function has the following additional parameters:

  • offsetX: starting index for x.
  • offsetY: starting index for y.

While typed array views mandate a view offset based on the underlying buffer, the offset parameters support indexing semantics based on starting indices. For example, to calculate the dot product of every other value in x starting from the second value with the last 3 elements in y in reverse order

var Float64Array = require( '@stdlib/array-float64' );

var x = new Float64Array( [ 1.0, 2.0, 3.0, 4.0, 5.0, 6.0 ] );
var y = new Float64Array( [ 7.0, 8.0, 9.0, 10.0, 11.0, 12.0 ] );

var z = ddot.ndarray( 3, x, 2, 1, y, -1, y.length-1 );
// returns 128.0

Notes

  • If N <= 0, both functions return 0.0.
  • ddot() corresponds to the BLAS level 1 function ddot.

Examples

var discreteUniform = require( '@stdlib/random-array-discrete-uniform' );
var ddot = require( '@stdlib/blas-base-ddot' );

var opts = {
    'dtype': 'float64'
};
var x = discreteUniform( 10, 0, 100, opts );
console.log( x );

var y = discreteUniform( x.length, 0, 10, opts );
console.log( y );

var out = ddot.ndarray( x.length, x, 1, 0, y, -1, y.length-1 );
console.log( out );

C APIs

Usage

#include "stdlib/blas/base/ddot.h"

c_ddot( N, *X, strideX, *Y, strideY )

Computes the dot product of two double-precision floating-point vectors.

const double x[] = { 4.0, 2.0, -3.0, 5.0, -1.0 };
const double y[] = { 2.0, 6.0, -1.0, -4.0, 8.0 };

double v = c_ddot( 5, x, 1, y, 1 );
// returns -5.0

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] double* first input array.
  • strideX: [in] CBLAS_INT index increment for X.
  • Y: [in] double* second input array.
  • strideY: [in] CBLAS_INT index increment for Y.
double c_ddot( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const double *Y, const CBLAS_INT strideY );

c_ddot_ndarray( N, *X, strideX, offsetX, *Y, strideY, offsetY )

Computes the dot product of two double-precision floating-point vectors using alternative indexing semantics.

const double x[] = { 4.0, 2.0, -3.0, 5.0, -1.0 };
const double y[] = { 2.0, 6.0, -1.0, -4.0, 8.0 };

double v = c_ddot_ndarray( 5, x, -1, 4, y, -1, 4 );
// returns -5.0

The function accepts the following arguments:

  • N: [in] CBLAS_INT number of indexed elements.
  • X: [in] double* first input array.
  • strideX: [in] CBLAS_INT index increment for X.
  • offsetX: [in] CBLAS_INT starting index for X.
  • Y: [in] double* second input array.
  • strideY: [in] CBLAS_INT index increment for Y.
  • offsetY: [in] CBLAS_INT starting index for Y.
double c_ddot_ndarray( const CBLAS_INT N, const double *X, const CBLAS_INT strideX, const CBLAS_INT offsetX, const double *Y, const CBLAS_INT strideY. const CBLAS_INT offsetY );

Examples

#include "stdlib/blas/base/ddot.h"
#include <stdio.h>

int main( void ) {
    // Create strided arrays:
    const double x[] = { 1.0, -2.0, 3.0, -4.0, 5.0, -6.0, 7.0, -8.0 };
    const double y[] = { 1.0, -2.0, 3.0, -4.0, 5.0, -6.0, 7.0, -8.0 };

    // Specify the number of elements:
    const int N = 8;

    // Specify strides:
    const int strideX = 1;
    const int strideY = -1;

    // Compute the dot product:
    double d = c_ddot( N, x, strideX, y, strideY );

    // Print the result:
    printf( "dot product: %lf\n", d );

    // Compute the dot product:
    d = c_ddot_ndarray( N, x, strideX, 0, y, strideY, N-1 );

    // Print the result:
    printf( "dot product: %lf\n", d );
}

See Also


Notice

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For more information on the project, filing bug reports and feature requests, and guidance on how to develop stdlib, see the main project repository.

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License

See LICENSE.

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