stefanoscolapasta
Rendering Engineer @ EA SEED. Mainly involved in Computer Graphics.
EAStockholm, Sweden
Pinned Repositories
2D_Raycast_Lighting_System
Experimenting with raycasting, SFML, OpenGl and C++
3D-Voronoi-Fracturing
Project for the "DH2323 - Computer Graphics and Interaction" course at KTH Royal Institute of Technology
ArtistRudeWords
A python script that will count and plot all the rude-words said by an artists based on all his songs lyrics
ComputerGraphicsLabs
Repository for the Computer Graphics labs
draw_GUI
A simple drawing tool
Hermite-Cubic-Spline-Curve-Editor
Hermite Curve Editor Tool
Raytracer
Building my first Raytracer in an attempt to finally improve my C++ skills (and also because it's fun)
stefanoscolapasta
WhatsBot
Whatsapp Python Bot
OOP20-Jhaturanga
An advanced chess game in Java
stefanoscolapasta's Repositories
stefanoscolapasta/Hermite-Cubic-Spline-Curve-Editor
Hermite Curve Editor Tool
stefanoscolapasta/2D_Raycast_Lighting_System
Experimenting with raycasting, SFML, OpenGl and C++
stefanoscolapasta/3D-Voronoi-Fracturing
Project for the "DH2323 - Computer Graphics and Interaction" course at KTH Royal Institute of Technology
stefanoscolapasta/stefanoscolapasta
stefanoscolapasta/ComputerGraphicsProject3D
Group project for the Computer Graphics course
stefanoscolapasta/ProgettoRetiV2
IOT network project
stefanoscolapasta/Raytracer
Building my first Raytracer in an attempt to finally improve my C++ skills (and also because it's fun)
stefanoscolapasta/ComputerGraphicsLabs
Repository for the Computer Graphics labs
stefanoscolapasta/AI_DD2380
KTH AI course
stefanoscolapasta/binance-java-api
binance-java-api is a lightweight Java library for the Binance API, supporting synchronous and asynchronous requests, as well as event streaming using WebSockets.
stefanoscolapasta/blender
Official mirror of Blender
stefanoscolapasta/Computer-Graphics
Projects and excercises from the CG course
stefanoscolapasta/DD2380_RL
RL assignment
stefanoscolapasta/DeepMeshPrior
stefanoscolapasta/devops-course
Repository of the DevOps course at KTH Royal Institute of Technology DD2482
stefanoscolapasta/DH2650
DH2650 - Unnamed Game Design project
stefanoscolapasta/earcut.hpp
Fast, header-only polygon triangulation
stefanoscolapasta/gaussian-splatting
Original reference implementation of "3D Gaussian Splatting for Real-Time Radiance Field Rendering"
stefanoscolapasta/NoCol
Trajectories finder
stefanoscolapasta/OpenGL-Experiments
Repo for my experiments and learning journey of OpenGL (once again)
stefanoscolapasta/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
stefanoscolapasta/personal
stefanoscolapasta/Philosophy
HW9
stefanoscolapasta/raytracing.github.io
Main Web Site (Online Books)
stefanoscolapasta/Ro0t-set
stefanoscolapasta/SeleniumGrid
This is a TestNG suite-case for Selenium 4 Grid. It's a small demo we chose to developed as part of the DD2482 course.
stefanoscolapasta/SFML
Simple and Fast Multimedia Library
stefanoscolapasta/stefanoscolapasta.github.io
Personal blog/website
stefanoscolapasta/streamex
Enhancing Java Stream API
stefanoscolapasta/Thor
SFML Extension with various game programming features, like particles, animations, vector operations