stephane-lb's Stars
Polytonic/Glitter
Dead Simple OpenGL
idflood/ThreeNodes.js
vvvv "clone" in javascript/webgl
vchoutas/smplify-x
Expressive Body Capture: 3D Hands, Face, and Body from a Single Image
lighttransport/nanort
NanoRT, single header only modern ray tracing kernel.
patrikhuber/4dface
Real-time 3D face tracking and reconstruction from 2D video
nghorbani/human_body_prior
VPoser: Variational Human Pose Prior
3d-hand-shape/hand-graph-cnn
3D Hand Shape and Pose Estimation from a Single RGB Image
openmhealth/shimmer
An application for reading health data from third-party APIs.
meshonline/kinect-openni-bvh-saver
This project is based on OpenNI2, NITE2, and OpenCV2, it will automatically save many skeleton animation clips to bvh files.
craston/MARS
MARS: Motion-Augmented RGB Stream for Action Recognition
xkunwu/depth-hand
Single view depth image based hand detection and pose estimation.
ResearchDaniel/Correlated-Photon-Mapping-for-Interactive-Global-Illumination-of-Time-Varying-Volumetric-Data
Code related to the publication Correlated Photon Mapping for Interactive Global Illumination of Time-Varying Volumetric Data by Daniel Jönsson and Anders Ynnerman
mtesseracttech/VulkanEngine
My attempt at a multi platform rendering engine based on the Vulkan API