Pinned Repositories
AI-Render
Stable Diffusion in Blender
Blender-ACES-Config
Sample config file for ACES workflow in Blender
GenericScriptableArchitecture
ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.
LD27
Badger Bolt - A short game created for Ludum Dare #27.
LD29
Berserker, a Ludum Dare 29 48-hour game jam entry.
LD30
Ludum Dare 48hr Game Jam #30
LD32
Ludum Dare 32 Game Jam Compo
LD33
Ludum Dare 33
LD34
Ludum Dare 34
steve-salmond's Repositories
steve-salmond/LD29
Berserker, a Ludum Dare 29 48-hour game jam entry.
steve-salmond/LD30
Ludum Dare 48hr Game Jam #30
steve-salmond/LD32
Ludum Dare 32 Game Jam Compo
steve-salmond/AI-Render
Stable Diffusion in Blender
steve-salmond/Blender-ACES-Config
Sample config file for ACES workflow in Blender
steve-salmond/GenericScriptableArchitecture
ScriptableObject architecture with small, easy-to-expand codebase, and simple UI.
steve-salmond/LD27
Badger Bolt - A short game created for Ludum Dare #27.
steve-salmond/LD33
Ludum Dare 33
steve-salmond/LD34
Ludum Dare 34
steve-salmond/LD35
Ludum Dare #35
steve-salmond/LTV-tools
A tool set for light weight long format production
steve-salmond/mu-torere-rollup
A quick-start project template that uses Phaser 3, TypeScript and Rollup for bundling
steve-salmond/orientationchangeend
The orientationchangeend event is fired when the orientation of the device has changed and the associated rotation animation has been complete.
steve-salmond/phaser
Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering.
steve-salmond/Unity-ControlNet-Rig
A rigged Unity character controller with inverse kinematics built using the Animation Rigging Package, that works with OpenPose ControlNet in Automatic1111 WebUI via the API.