Pinned Repositories
actdemo
brick3d
changeavatar
ECS-Materails
house
KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
layaair
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
linux-3.9.6
Open Network Linux 3.9.6
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
SimpleSoftwareRenderer
简单的软件渲染by c# winform
steve4321's Repositories
steve4321/actdemo
steve4321/brick3d
steve4321/changeavatar
steve4321/ECS-Materails
steve4321/house
steve4321/KlayGE
KlayGE is a cross-platform open source game engine with plugin-based architecture.
steve4321/layaair
LayaAir is an open-source HTML5 engine.It provides Canvas and WebGl for rendering, if Webgl is not supported, it switch automatically into Canvas mode. LayaAir Engine is designed for high performance games and support ActionScript 3.0, TypeScript, JavaScript programming language. Develop once, publish for 3 target platform (flash, HTML5, mobile)
steve4321/linux-3.9.6
Open Network Linux 3.9.6
steve4321/pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
steve4321/SimpleSoftwareRenderer
简单的软件渲染by c# winform
steve4321/UnityComponent
A Unity Component Repository
steve4321/wildworld