BleedEffect is a plugin for SCP: Secret Lab. It adds a... bleed effect... to players when they take damage from configurable damage types.
You can always find the latest dll here. This plugin requires EXILED, which you can find here.
Please report any issues, or feature requests!
- Debug (false) - Whether or not to enable debug messages.
- BleedMessage ("You feel warm blood from your wounds.") - The message shown to players when they start bleeding.
- IncreasedBleedMessage ("You feel your wounds deepen.") - The message shown to players when they begin taking increased damage due to excessive bleeding.
- ShotsToBleed (4) - The number of shots it takes to start bleeding.
- HealthDrainPerSecond (0.1) - The health drained per second.
- HealthDrainExponential (true) - Whether or not health drain is exponential for successive bleeding.
- HealthDrainDivisor (-15) - If HealthDrainPerSecond is less than 1 and HealthDrainExponential is true, this will be the number that # of BleedEffects is divided by before raising HealthDrainPerSecond by it (HealthDrainPerSecond^(# of BleedEffects/HealthDrainDivisor) This should always be < 0. The lower this number is, the less health is drained when taking successive bleed effects.).
- HealthDrainPerSecondIncrease (0.4) - The amout of health drain increased on successive bleed effects. Disregarded if exponential.
Damage types to apply bleeds to:
- E11RifleEnabled (true)
- LogicerEnabled (true)
- MicroEnabled (true)
- Mp7Enabled (true)
- P90Enabled (true)
- UspEnabled (true)
- GrenadeEnabled (true)
- SCP049_2Enabled (true)
- SCP939Enabled (true)
Which medical items stop bleeding:
- MedKitStopsBleeding (true)
- SCP500StopsBleeding (true)
- PainkillersStopBleeding (false)
- AdrenalineStopsBleeding (false)
Which SCPs get affected, if any:
- AffectsScps (false)
- Affects173 (false)
- Affects939 (false)
- Affects049 (false)
- Affects049_2 (false)
- Affects096 (false)
- Affects106 (false)