/Age-of-Empires-II-2013

Hack base for Age of Empires II (2013). Feel free to contribute!

Primary LanguageC++

This is a hack base for Age of Empires II (2013)

Features:

  • Display each players ressources (Food, Wood, Gold, Stone, Population)
  • Display amount of infantry and cavarly each player has
  • Display your villagers
  • Maphack (desync on multiplayer)
  • ESP
  • Easy to extend

Want to contribute but don't know what do do? Here are some tasks:

Easy

  • use pattern scanning to get offssets for Main, Game and Maphack
  • reverse some more information and add it to the classes (stuff like technologies in research, Waypoints...)

Medium

  • reverse functions that can be used for automation
    • Move Unit (Unit moveTo vmt func index is 161) but calling it will desync on multiplayer
    • Train Unit
    • ...

Hard

  • try to fix the god damn desync issues
  • reverse voobly (Gaming plattform "serious" AoE2 players use that has an anticheat)