/psmmo-archive

MMO made by taking the necessary bits from a Showdown! client and adding tile-based maps.

Primary LanguageJavaScript

psmmo

A pokemon mmo using pokemonshowdown's server.

How to setup PSMMO

PART 1 - SETUP POKEMON SHOWDOWN

  1. Download & Install Pokemon Showdown
  2. In the root directory add bot.js & mmo.js from this repo's "serverpsjs" folder
  3. Add these lines to the very end of the "chat-commands.js" file
    • const Bot = require('./bot').setup(exports.commands);
    • const MMO = require('./mmo').setup(exports.commands);
  4. Replace sockets.js from the root with the "serverpsjs" folders's sockets.js

Part 2 - SETUP PSMMO

  1. Download PSMMO
  2. Add to a webserver OR add to /static/ folder in Pokemon-Showdown
    • if using /static/ set the port = 80 in vars.js
  3. Change pokemon showdown server @ vars.js and change vars.server to your ip address && vars.port, if needed

Info

Changes to Pokemon Showdown:

  • bot.js - comes with bot that battles
  • mmo.js - mmo commands (encounter pokemon, moving in maps, chat, etc.)
  • sockets.js - snippet of code for bot.js to work (hackish)

Bot

  • Change its name on client @ vars.js - vars.wildPokemonBot
  • Change its name on server @ bot.js - bot.name

Don't forget to run the command below on your server, otherwise nothing will work. /makechatroom psmmo