Pinned Repositories
assorted-ofxiPhone-classes
A collection of addons I've written for ofxiPhone. Some of them could be used in ofxCocoa projects as well
Email-hole-public
Better email
grit
Grit is a traditional card game I developed. This is an iOS local bluetooth implementation of it. The rules are available here: http://www.stfj.net/index2.php?project=art/2013/Grit.pdf Please check the README for licensing information (and more info)
LoseLose
Lose/Lose is a video-game with real-life consequences.
ofxOpenALSoundPlayer
an openFrameworks openAL soundplayer implementation for the iphone. Mirrors as much functionality of ofSoundPlayer as possible
ofxShapeBatchRenderer
ofxShapeBatchRenderer is deferred renderer for most basic ofShape calls. It works as nearly a swap in replacement and is super handy for iphone (or any openGLES development)
ofxSkype
Extension for controlling the Skype Desktop Application from OpenFrameworks.
ofxSpriteSheetRenderer
ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser
openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
stfj's Repositories
stfj/ofxSpriteSheetRenderer
ofxSpriteSheetRenderer is a fast and easy to use spriteSheet renderer. It supports width/height equal sprite sheets of any size (only pow2 sizes on openGLES), built in animation, scaling, rotation, tinting, flipping, layers and more, all within a super fast batch rendered environment. ofxSpriteSheetRenderer was written by Zach Gage and Ramsey Nasser
stfj/LoseLose
Lose/Lose is a video-game with real-life consequences.
stfj/Email-hole-public
Better email
stfj/assorted-ofxiPhone-classes
A collection of addons I've written for ofxiPhone. Some of them could be used in ofxCocoa projects as well
stfj/grit
Grit is a traditional card game I developed. This is an iOS local bluetooth implementation of it. The rules are available here: http://www.stfj.net/index2.php?project=art/2013/Grit.pdf Please check the README for licensing information (and more info)
stfj/ofxShapeBatchRenderer
ofxShapeBatchRenderer is deferred renderer for most basic ofShape calls. It works as nearly a swap in replacement and is super handy for iphone (or any openGLES development)
stfj/ofxOpenALSoundPlayer
an openFrameworks openAL soundplayer implementation for the iphone. Mirrors as much functionality of ofSoundPlayer as possible
stfj/ofxSkype
Extension for controlling the Skype Desktop Application from OpenFrameworks.
stfj/openFrameworks
OpenFrameworks is a cross platform open source toolkit for creative coding in C++.
stfj/brogue
Brogue is a roguelike game created by Pender. The "vanilla" branch of this repository is just vanilla brogue, but the other branches feature some changes.
stfj/BrogueCE
Brogue: Community Edition - a community-lead fork of the much-loved minimalist roguelike game
stfj/text