I want to implement the game described here:
http://www.theallseeingi.proboards.com/index.cgi?board=fg&action=print&thread=322
It's currently not available for iOS, nor any other platform, to the best of my knowledge. There is no trademark issues; its inventor asked me to implement it, and was happy for me to charge for it.
To get the game out the door, I've decided to cut some scope from the initial version. It will contain:
- One-player against a fairly dumb AI;
- Two-player against another human, by passing the device along;
- Saving one/two player games (individually) so you can come back to them.
It will NOT contain:
- Game Center integration;
- High Scores;
- Achievements;
- Multiple languages.
These will come in later updates.
We now rely on OCMock in the tests target. This is in external dependency, using a git submodule. To pull in the right version, run:
$ git submodule update --init
- Beginning Turn-Based Gaming with iOS 5 blog post: