stine's Stars
skypjack/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
SanderMertens/flecs
A fast entity component system (ECS) for C & C++
google/deepdream
g-truc/ogl-samples
The OpenGL Samples Pack
g-truc/glm
OpenGL Mathematics (GLM)
gorlak/gitr
Recursive branching workflow for git submodules
brandon-m-booth/Pew-Pew-Stick
An AVR-based arcade joystick for paying games on PC, PS3, and XBOX 360.
stine/Pew-Pew-Stick
An AVR-based arcade joystick for paying games on PC, PS3, and XBOX 360.
stine/SparkShader
Demonstration of a GPU-based particle engine using transform feedback.
stine/GL3
Unofficial, likely outdated github mirror of Khronos' gl3.h header.
clok/PiSpace
A game made with the ImpactJS engine and Box2D v2.1a
stine/glm
Github mirror of the OpenGL Mathematics (GLM)
stine/monte_carlo
stine/clojure-gl
clojure opengl quick project
prideout/pez
teeny tiny platform layer for simple OpenGL demos
netguy204/clojure-gl
clojure opengl quick project
stine/xmonad_config
Files related to my personal, simple xmonad configuration.
stine/2D-Fluid-Solver
A simple fluid solver in two dimensions.
skeeto/.emacs.d
My personal .emacs.d
stine/GL4Demo
Quick demo of using OpenGL >4