Pinned Repositories
git_training
An interactive git training meant to teach you how git works, not just which commands to execute
GPU-path-tracing-with-CUDA-tutorial-1
Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html
GPU-path-tracing-with-CUDA-tutorial-2
Basic CUDA path tracer with triangle mesh support
GPU-path-tracing-with-CUDA-tutorial-3
The code in this tutorial implements a BVH acceleration structure
GPU-path-tracing-with-CUDA-tutorial-4
Optimised BVH traversal + HDRI environment mapping
OpenCL-path-tracing-tutorial-1-Getting-started
Introductory tutorial for setting up the OpenCL environment for parallel computation
OpenCL-path-tracing-tutorial-2-Part-1-Raytracing-a-sphere
Tutorial explaining how to use OpenCL for ray tracing a simple sphere
OpenCL-path-tracing-tutorial-2-Part-2-Path-tracing-spheres
Tutorial on how to use OpenCL for path tracing a simple scene of spheres
OpenCL-path-tracing-tutorial-3-Part-1
Creating an OpenGL viewport (fixed camera)
OpenCL-path-tracing-tutorial-3-Part-2
OpenGL viewport with interactive camera and depth-of-field (WIP, needs a better random number generator for depth of field)
straaljager's Repositories
straaljager/GPU-path-tracing-with-CUDA-tutorial-4
Optimised BVH traversal + HDRI environment mapping
straaljager/GPU-path-tracing-with-CUDA-tutorial-3
The code in this tutorial implements a BVH acceleration structure
straaljager/GPU-path-tracing-with-CUDA-tutorial-1
Code accompanying blog post on http://raytracey.blogspot.co.nz/2015/10/gpu-path-tracing-tutorial-1-drawing.html
straaljager/GPU-path-tracing-with-CUDA-tutorial-2
Basic CUDA path tracer with triangle mesh support
straaljager/OpenCL-path-tracing-tutorial-3-Part-1
Creating an OpenGL viewport (fixed camera)
straaljager/OpenCL-path-tracing-tutorial-3-Part-2
OpenGL viewport with interactive camera and depth-of-field (WIP, needs a better random number generator for depth of field)
straaljager/OpenCL-path-tracing-tutorial-2-Part-2-Path-tracing-spheres
Tutorial on how to use OpenCL for path tracing a simple scene of spheres
straaljager/OpenCL-path-tracing-tutorial-1-Getting-started
Introductory tutorial for setting up the OpenCL environment for parallel computation
straaljager/OpenCL-path-tracing-tutorial-2-Part-1-Raytracing-a-sphere
Tutorial explaining how to use OpenCL for ray tracing a simple sphere
straaljager/git_training
An interactive git training meant to teach you how git works, not just which commands to execute
straaljager/VisRTX
Visualization framework powered by NVIDIA RTX technology
straaljager/kajiya
💡 Experimental real-time global illumination renderer 🦀
straaljager/Optix-PathTracer
Simple physically based path tracer based on Nvidia's Optix Ray Tracing Engine
straaljager/taichi_mpm
High-performance material point method (MPM) solver. (ACM Transactions on Graphics, SIGGRAPH 2018)
straaljager/tinsel
Lightweight path tracer
straaljager/BrickMap
A high performance realtime CUDA voxel path tracer
straaljager/difftaichi
10 differentiable physical simulators built with Taichi differentiable programming (DiffTaichi, ICLR 2020)
straaljager/dw-webgl-sketchbook
Webgl Experiments
straaljager/GLSL-PathTracer
A GLSL Path Tracer
straaljager/kaolin
A PyTorch Library for Accelerating 3D Deep Learning Research
straaljager/loki-render
Loki Render allows you to create your own render farm, serving Blender render jobs to a group of computers. Loki is easy to setup and runs on Linux, Windows, or Mac, making it a quick and flexible distributed network rendering solution!
straaljager/PBRVulkan
Vulkan Real-time Path Tracer Engine
straaljager/pytorch3d
PyTorch3D is FAIR's library of reusable components for deep learning with 3D data
straaljager/Quartz
Vulkan RTX path tracer with a declarative ES7-like scene description language.
straaljager/RapydScript
Python-inspired, decluttered JavaScript
straaljager/snipp.in
Fast, Light-weight, Notes, Snippet manager and code editor directly inside your browser
straaljager/taichi
The Taichi programming language
straaljager/tinyrenderer
A brief computer graphics / rendering course
straaljager/Tyrant
A high performance realtime CUDA triangle path tracer
straaljager/Volumetric-Path-Tracer
:cloud: Volumetric path tracer using cuda