I'll beautify this README later, but here is how to build:
- Get
libglfw3.a
intolibs
folder. - Get
GLFW/glfw3.h
intoheaders
folder. - Get
glad
headers and source with the loader. - Get
imgui
folder in the root. Just download any release from github as zip and extract-rename. Also download the imgui opengl and glfw files. - Get
glm
headers. - Get
assimp
headers and static lib. I had to build it myself. - Get
stb_image.h
into headers folder. - You need to have tup installed (or in your path) and just run
tup
.
You can locate the binary at build/misery.exe
.