/PocketWorld

Voxel rendering engine programmed in Java using LibGDX. Infinite worldgen included.

Primary LanguageJava

PocketWorld

This is a voxel rendering engine programmed in Java and LibGDX. I was planning to use this for a game, but I decided to move onto other things.

Features:

  • Basic voxel rendering
  • Rendering slopes
  • Infinite world generation
  • Vegetation generation

Demo

Demo Video