/VEXT-Samples

Sample VEXT mods demonstrating various features and subsystems.

Primary LanguageLua

VEXT Samples

Sample VEXT mods for VU, some demonstrating various features and systems, and others serving as reference for other's VU modding endeavours.

Mods

Mod Description
battlefieldv The true Battlefield™ V experience. Truly cinematic visuals and more explosions than ever before. What else could you want?
better-background Removes blue tint from the spawn menu and improves the OOB black-and-white effect.
bots Dumb AI bots and a re-usable bot manager for your own mods.
console-demo Demonstrates client-side console command registration and handling.
crater Makes the craters created by explosions a lot bigger.
custom-soldier Demonstrates creating a custom soldier blueprint with custom soldier data.
debug-messages Prints all Frostbite engine messages.
debug-screen-push Prints all the UI screens the engine creates / pushes.
drivable-ac Makes the AC130 drivable.
emitter-tweaks Makes some particle effects more impressive and last longer.
event-receiver Demonstration of how to receive custom events.
event-sender Demonstration on how to send custom events.
first-person-death Keeps the death camera in first person to where your soldiers' eyes are.
gravity Modifies the gravity of a soldier and their jump height.
infinite-vehicles Prevents vehicles from exploding after being abandonded and allows them to respawn even while in-use.
ingame-spec A mod which allows you to spectate other players while in-game.
input-restriction Demonstrate how to disable player inputs (eg. prevent a player from jumping).
netevents Demonstrates VeniceEXT NetEvents which allow for communication between the server and the clients.
no-flight-ceiling Removes the flight ceiling.
no-headglitch-raycast Simple raycast demo that lowers your gun when its close to an object.
no-invisible-collision Prevents invisible collision boxes from being spawned.
no-parachute Disables the parachute.
no-recoil-spread Completely removes recoil and spread for a specific weapon.
nohavok Replaces static model groups with individual entities for easier manipulation.
rcon-demo Demonstrates RCON command registration, handing, and sending.
soldier-spawn An example on how to spawn a soldier (player) with a specific loadout.
sprinting-stamina A basic sprinting stamina system.
super-soldier Modifies sprint speed, jump height, fall damage, collision damage, and max health.
third-person Third-person ray-traced player camera with free-look support.
twisted-legs Reverses player movement.
ui-disabling Demo on how to disable parts of the vanilla UI.
w2s-s2w-demos World-to-Screen and Screen-to-World demos.
walk-speed-control Allows controlling the walking speed using the mousewheel.

Other mod repositories

Here are some other repositories that contain VU mods that you could use for reference:

Repository Description
BF3RM/MapEditor The VU in-game collaborative map editor.
EmulatorNexus/VU-Mods A collection of a ton of small mods, many of which are outdated and may no longer work.
EmulatorNexus/VU-Spec The official VU spectator mod.
FoolHen/BoxGame A last-man-standing minigame.
FoolHen/MedicRadar Adds a HUD element which shows nearby medics while dead.
J4nssent/VU-Mods A few different fun mods, mostly related to modifying and creating new vehicles.
kiwidoggie/kAdmin A simple mod which adds in-game kicking and banning commands.
OrfeasZ/battlerecorder A gameplay recording and replay mod, similar to the original BattleRecorder.
OrfeasZ/infection The classic zombie infection mod re-created for VU.
OrfeasZ/prop-hunt The classic hide-and-seek prop hunt mod re-created for VU.
txt231/VEXT-Jetpack Gives all players a jetpack, with the ability to fly around the map.