studentutu
AR/VR/MR, Senior Unity .Net Developer, Junior C++ Unreal Dev, OpenGl, Shaders(HLSL/Cg)
PlariumWasaw, Poland
Pinned Repositories
AsyncLoadTexture
Cross platform, reliable and easy async load texture using UniTask, MRTK.Rest - cached into Persistant Path or Android SD Card
GPU_Mesh_Instancing
First Fully animated skinned mesh fully on GPU with a suport for morphing animations. (baked animation into Texture) Based on https://github.com/sugi-cho/Animation-Texture-Baker
MissingScriptType
Find missing scripts more easily
Recyclable-Scroll-Rect
Recyclable Scroll Rect reuses or recycles the least number of cells required to fill the viewport. As a result a huge number of items can be shown in the list without any performance hit.
shadertoy-to-unity-URP
Shadertoy shaders to unity Universal SRP screenspace shaders
Tilia.UnityUI
Tilia package for VRTK 4 featuring support for Unity UI. Ported from VRTK 3.3.0 with additional fixes. Can be used with both old and new input module. Dependency on https://www.vrtk.io/tilia.html
Unity-Apple-Distribution-Workflow
Workflow to automate prepare Unity builds for in -or outside of the Appstore. A folder chronology with instructions, guides, templates, and scripts to finalise Unity builds for Apple from start to finish.
UnityAsyncAudioClipLoading
Load Audio Clip from remote url, URI or local storage. Audio streaming, Audio Loading
UnityAutomatedQaFork
Fork from Unity Automated QA with fixes to their pipeline. Open Source
UnityTemplateArchitecture
Base Template for Unity Projects, IOC, MVC, Message Broker,Unitask, ECS-Entitas, Addressables, Tests, profiling, CI/CD/staging
studentutu's Repositories
studentutu/90DaysOfDevOps
This repository is my documenting repository for learning the world of DevOps. I started this journey on the 1st January 2022 and I plan to run to March 31st for a complete 90-day romp on spending an hour a day including weekends to get a foundational knowledge across a lot of different areas that make up DevOps.
studentutu/AspNetCore-Developer-Roadmap
Roadmap to becoming an ASP.NET Core developer in 2021
studentutu/modern-cpp-features
A cheatsheet of modern C++ language and library features.
studentutu/trimmer
An editor, build and player configuration framework for the Unity game engine.
studentutu/UniBuild
Command based scriptable build pipeline for Unity 3D
studentutu/UnityWebSocket
:whale: The Best Unity WebSocket Plugin for All Platforms.
studentutu/api-guidelines
Microsoft REST API Guidelines
studentutu/asyncexpert-course
Materials for Async Expert online course
studentutu/awesome-dotnet-core
:honeybee: A collection of awesome .NET core libraries, tools, frameworks and software
studentutu/BehaviorTree
Unity Visual Behaviour Tree
studentutu/clean-code-dotnet
:bathtub: Clean Code concepts and tools adapted for .NET
studentutu/CppSharp
Tools and libraries to glue C/C++ APIs to high-level languages
studentutu/CSharp
Collection of useful classes I made over the years.
studentutu/dlss-swapper
studentutu/dotnet-testcontainers
🐋 A library to support tests with throwaway instances of Docker containers for all compatible .NET Standard versions.
studentutu/InfinityRenderPipeline
Extreme Graphics Research for Unity Scriptable Render Pipeline(SRP).
studentutu/InputSystemActionPrompts
Automatically set controller prompts in text and icons in your Unity game UI.
studentutu/magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
studentutu/MediaPipeUnityPlugin
Unity plugin to run MediaPipe graphs
studentutu/oh-my-bash
A delightful community-driven framework for managing your bash configuration, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.
studentutu/parlot
Fast and lightweight parser creation tools
studentutu/programing-best-practices-2023
A curated list of awesome Programming Best Practices 2023
studentutu/public-apis
A collective list of free APIs for use in software and web development.
studentutu/shadertrixx
CNLohr's repo for his Unity assets and other shader notes.
studentutu/unity-texture-apply-async
Alternative to Texture2D.Apply() that doesn't require synchronizing with the render thread, avoiding stalls in the main thread
studentutu/Unity3D-CG-programming
Various shaders.
studentutu/UnityIngameDebugConsole
A uGUI based console to see debug messages and execute commands during gameplay in Unity
studentutu/unitysetup.powershell
Powershell module for interfacing with Unity installs and projects.
studentutu/WebGLFileUploader
This asset adds file upload capability to the Unity WebGL platform.
studentutu/workflow-core
Lightweight workflow engine for .NET Standard