/FullSync

A small mod that fixes some Vsync specific issues at the start of stages.

Primary LanguageC#

FullSync

A small mod that fixes some Vsync specific issues at the start of stages.

  • This small change allows some strategies to be completely hardware independent (as some hardware just straight up can't use Vsync properly)
    • These include Minefield start, TTT start, etc.

Installation

Manual

  1. Download MelonLoader and install it onto your Neon White.exe.
  2. Run the game once. This will create required folders.
  3. Download FullSync.dll from the Releases page and drop it in the Mods folder.
  4. Optionally, download the Mono version of Melon Preferences Manager, and put the .DLLs from that zip into the Mods folder of your Neon White install.
    • The preferences manager is not required to use FullSync, but it does allow you to toggle it using the options menu (F5 by default).

Automatic

This is not ready yet, and will be ready later.

This mod is part of White's Storage! Follow the install instructions for that instead, and enable it in the White's Storage category in the preferences manager (F5 by default).

Building & Contributing

This project uses Visual Studio 2022 as its project manager. When opening the Visual Studio solution, ensure your references are corrected by right clicking and selecting Add Reference... as shown below. Most will be in Neon White_data/Managed. Some will be in MelonLoader/net35, not net6. Select the MelonPrefManager mods for that reference. If you get any weird errors, try deleting the references and re-adding them manually.

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Once your references are correct, build using the keybind or like the picture below.

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Make any edits as needed, and make a PR for review. PRs are very appreciated.