"FFD_TWSIST_2D" method doesn't work
Zcaic opened this issue · 3 comments
Zcaic commented
I use ”FFD_TWSIST_2D“ method to deform 2D_airfoil, but the defomed ffd_box (ffd_boxes_def_0.vtk) is name as the original FFD_BOX, then I find the source code about "SetFFDTwist_2D" in "SU2/Common/src/grid_movement/CSurfaceMovement.cpp".
It doesn't seem to be defined yet
Desktop (please complete the following information):
- OS: [e.g., Arch (WSL )]
- C++ compiler and version: [e.g., g++ (GCC) 13]
- MPI implementation and version: [e.g., OpenMPI 4.1.5]
- SU2 Version: [e.g., v7.5.1]
pcarruscag commented
Thank you I will remove the option, I don't know what twist is supposed to mean in 2D
Zcaic commented
Maybe twist in 2D means the whole 2D FFD_BOX rotates DV_VALUE around (x_Orig, y_Orig).
pcarruscag commented
FFD_ROTATION should work for that