Pinned Repositories
AlphaBlender
A small C# library for alpha blending images based on a mask (transparency)
angelscript_vita
A work-in-progress re-port of AngelScript 2.32.0 from the old "SN Systems ProDG" (Official Dev Kit) to the GCC-based unofficial VITASDK
cue2pops-gui-mac
GUI Wrapper around cue2pops for Mac users.
DiscordSharp
A .Net API for Discord written in C#
DOR_Remake
Public page for the DOR remake information/more
JavaRPGEngine
A Java based engine using LWJGL for creating RPG games.
lunaluascripts
A collection of Luigifan's LunaLua Scripts.
psp-game
some un-named psp game that i'm putting up for convienence/reference
SpaceCadetPinball_Vita
Decompilation of 3D Pinball for Windows – Space Cadet
TheXTech
The full port of the SMBX engine from VB6 into C++ and SDL2, FreeImage and MixerX
suicvne's Repositories
suicvne/DiscordSharp
A .Net API for Discord written in C#
suicvne/SpaceCadetPinball_Vita
Decompilation of 3D Pinball for Windows – Space Cadet
suicvne/TheXTech
The full port of the SMBX engine from VB6 into C++ and SDL2, FreeImage and MixerX
suicvne/DOR_Remake
Public page for the DOR remake information/more
suicvne/psp-game
some un-named psp game that i'm putting up for convienence/reference
suicvne/Lib_DuelistsOfTheRoses
Public core of Duelists of the Remakes. Provides all essential interfaces for unit testing. Logic core separate of the Unity game engine.
suicvne/marketplace_webscraper
Stupid simple Facebook Marketplace Web Scraper. Not aiming to pretty, just the rough proof of concept. Using Node.js/Puppeteer/Cheerio
suicvne/PGE-File-Library-STL
PGE File Library is a library for reading and writing Moondust and SMBX Files.
suicvne/psptoolchain-allegrex
This program will automatically build and install an Allegrex compiler which is used in the creation of homebrew software for the Sony PlayStation® Portable videogame system.
suicvne/sdl_imgui_playground
Just playing around, seeing if I can make a sort of half way competent desktop environment/semi framework using IMGUI and SDL to "keep it simple". The ideals being to use optimized structs wherever possible and to wrap and take some of the headache away from the C-side of these APIs
suicvne/simple-mario-transition-unity
A repository for a simple Mario style transition in Unity. This is just simple, barebones code involving UI elements. There are numerous ways you could make it better, however, I wanted to house a small repository for the math behind it & show a working example.
suicvne/t1n_sprinter_obdii
A small program for interfacing with the T1N Sprinter OBDII System via an ELM327
suicvne/vsatresq-website
VSAT ResQ website.
suicvne/WPFDiscordSharp
suicvne/YugiohPrices
A C# based wrapper for the yugiohprices.com API.
suicvne/angelscript_vita
A work-in-progress re-port of AngelScript 2.32.0 from the old "SN Systems ProDG" (Official Dev Kit) to the GCC-based unofficial VITASDK
suicvne/ex_web3d_assets
suicvne/AudioCodecs
A collection of audio codecs as set of dependencies for SDL Mixer X audio library
suicvne/cglm
📽 Highly Optimized Graphics Math (glm) for C
suicvne/debugnet
debugnet a psp2 library to debug your homebrew code over udp protocol
suicvne/finalhe
Final h-encore, a tool to push h-encore exploit for PS VITA/PS TV automatically
suicvne/libFreeImage
FreeImage is an Open Source library (Lite version)
suicvne/libgimbal
C17-based extended standard library, cross-language type system, and unit testing framework targeting Sega Dreamcast, Sony PSP and PSVita, Windows, Mac, Linux, Android, iOS, and WebAssembly.
suicvne/libOPNMIDI
A Software MIDI Synthesizer library with OPN2 (YM2612) emulator
suicvne/newlib
PS Vita Newlib port.
suicvne/portal64-still-alive
A demake of Portal for the Nintendo 64
suicvne/PsychcatSodoku
suicvne/SDL-Mixer-X
SDL Mixer X (Or "MixerX" shortly) - An audio mixer library based on the SDL library, a fork of SDL_mixer
suicvne/sm64pc
OpenGL adaptation of n64decomp/sm64.
suicvne/yugioh-dor-deckedit
A python tool for editing the deck data in Yu-Gi-Oh Duelist of Roses for the PS2