Hackblitz-2024

📌 Getting Started -

To contribute to this project, each team member must:

1️⃣ Fork this repository to your own GitHub account.

2️⃣ Create a new folder within that forked repository. The naming convention for the folder should be

TeamName (TeamLeaderName). Replace TeamName with your actual team name and TeamLeaderName with the name of your team leader.

3️⃣ Inside your team's folder, create a README.md file. This file should contain the following information:

  • 👥 Team Member Names: List everyone participating from your team.
  • 📧 Emails: A contact email of Team Leader.
  • 🌐 Domain: The focus area of your team within the project.
  • 💻 Technology Used: All technologies, frameworks, and tools your team is utilizing.
  • 📖 Project Description: A succinct description of your project/component, its features, and its objectives.
  • 📸 Screenshots: Visuals of your project to give everyone a glimpse of your work.
  • 🛠 Installation Instructions: Step-by-step guide on how to get your project up and running, including prerequisites and environment setup.

..

A) HACKBLITZ 2024 HACKATHON RULES

These are the Hack blitz standard competition rules: This document serves as an rulebook to the Hack blitz 2024 hackathon. It explains and expands on the rules detailed in the Hack blitz 2024.

B) THE RULES OF THE COMPETITION

  1. A team can have a maximum of 4 members.
  2. Teams should be made up exclusively of accepted members who are not organizers, volunteers, mentors, judges, sponsors, or any other privileged position at the event.
  3. Teams can gain advice and support from organizers, volunteers, sponsors, and others.
  4. All work on a project must be done at the hackathon.
  5. Teams can use libraries, frameworks. Working on a project before the event and open-sourcing it for the sole purpose of using the code during the event is against the spirit of the rules and is not allowed.
  1. Teams must stop Code once the time is up. However, teams are allowed to debug and make small fixes to their programs after time is up. e.g. If during presenting you find a bug or exception that breaks your application and the fix is only a few lines of code, it’s okay to fix that. Making large changes or adding new features is not allowed.
  2. Teams can be disqualified from the competition at the organizers’ discretion. Reasons might include but are not limited to breaking the Competition Rules, breaking the [Code of Conduct], or other unsporting behaviour.

C) SUBMISSION

instructions will be given during hackathon

D) JUDGING CRITERIA

Teams will be judged on following points. During judging, participants should try to describe what they did for each criterion in their project For example how well designed is the interface? For a website, this might be about how beautiful the CSS or graphics are. These criteria will guide judges but ultimately judges are free to make decisions based on their gut feeling of which projects are the most impressive and most deserving. It’s important to note that these judging criteria do not include: How good your code is. It doesn’t matter if your code is messy, or not well commented. Code is about playing around, making mistakes, and learning new things. If your code isn’t production ready, we’re not going to mark you down. - How well you pitch. Code is about building and learning, not about selling. - How well the project solves a problem. You can build something totally useless and as long as you’re learning and having fun.