/android-maps-compose

Jetpack Compose composables for the Maps SDK for Android

Primary LanguageKotlinApache License 2.0Apache-2.0

Tests Stable Discord Apache-2.0

Maps Compose 🗺

Description

This repository contains Jetpack Compose components for the Maps SDK for Android.

Requirements

  • Kotlin-enabled project
  • Jetpack Compose-enabled project (see releases for the required version of Jetpack Compose)
  • An API key
  • API level 21+

Usage

Adding a map to your app looks like the following:

val singapore = LatLng(1.35, 103.87)
val cameraPositionState = rememberCameraPositionState {
    position = CameraPosition.fromLatLngZoom(singapore, 10f)
}
GoogleMap(
    modifier = Modifier.fillMaxSize(),
    cameraPositionState = cameraPositionState
)

Creating and configuring a map

Configuring the map can be done by passing a MapProperties object into the GoogleMap composable, or for UI-related configurations, use MapUiSettings. MapProperties and MapUiSettings should be your first go-to for configuring the map. For any other configuration not present in those two classes, use googleMapOptionsFactory to provide a GoogleMapOptions instance instead. Typically, anything that can only be provided once (i.e. when the map is created)—like map ID—should be provided via googleMapOptionsFactory.

// Set properties using MapProperties which you can use to recompose the map
var mapProperties by remember {
    mutableStateOf(
        MapProperties(maxZoomPreference = 10f, minZoomPreference = 5f)
    )
}
var mapUiSettings by remember {
    mutableStateOf(
        MapUiSettings(mapToolbarEnabled = false)
    )
}
Box(Modifier.fillMaxSize()) {
    GoogleMap(properties = mapProperties, uiSettings = mapUiSettings)
    Column {
        Button(onClick = {
            mapProperties = mapProperties.copy(
                isBuildingEnabled = !mapProperties.isBuildingEnabled
            )
        }) {
            Text(text = "Toggle isBuildingEnabled")
        }
        Button(onClick = {
            mapUiSettings = mapUiSettings.copy(
                mapToolbarEnabled = !mapUiSettings.mapToolbarEnabled
            )
        }) {
            Text(text = "Toggle mapToolbarEnabled")
        }
    }
}

// ...or initialize the map by providing a googleMapOptionsFactory
// This should only be used for values that do not recompose the map such as
// map ID.
GoogleMap(
    googleMapOptionsFactory = {
        GoogleMapOptions().mapId("MyMapId")
    }
)

Controlling a map's camera

Camera changes and updates can be observed and controlled via CameraPositionState.

Note: CameraPositionState is the source of truth for anything camera related. So, providing a camera position in GoogleMapOptions will be overridden by CameraPosition.

val singapore = LatLng(1.35, 103.87)
val cameraPositionState: CameraPositionState = rememberCameraPositionState {
    position = CameraPosition.fromLatLngZoom(singapore, 11f)
}
Box(Modifier.fillMaxSize()) {
  GoogleMap(cameraPositionState = cameraPositionState)
  Button(onClick = {
    // Move the camera to a new zoom level
    cameraPositionState.move(CameraUpdateFactory.zoomIn())
  }) {
      Text(text = "Zoom In")
  }
}

Drawing on a map

Drawing on the map, such as adding markers, can be accomplished by adding child composable elements to the content of the GoogleMap.

GoogleMap(
  //...
) {
    Marker(
        state = MarkerState(position = LatLng(-34, 151)),
        title = "Marker in Sydney"
    )
    Marker(
        state = MarkerState(position = LatLng(35.66, 139.6)),
        title = "Marker in Tokyo"
    )
}

Customizing a marker's info window

You can customize a marker's info window contents by using the MarkerInfoWindowContent element, or if you want to customize the entire info window, use the MarkerInfoWindow element instead. Both of these elements accept a content parameter to provide your customization in a composable lambda expression.

MarkerInfoWindowContent(
    //...
) { marker ->
    Text(marker.title ?: "Default Marker Title", color = Color.Red)
}

MarkerInfoWindow(
    //...
) { marker ->
    // Implement the custom info window here
    Column {
        Text(marker.title ?: "Default Marker Title", color = Color.Red)
        Text(marker.snippet ?: "Default Marker Snippet", color = Color.Red)
    }
}

Street View

You can add a Street View given a location using the StreetView composable. To use it, provide a StreetViewPanoramaOptions object as follows:

val singapore = LatLng(1.35, 103.87)
StreetView(
    streetViewPanoramaOptionsFactory = {
        StreetViewPanoramaOptions().position(singapore)
    }
)

Utils

This library also provides optional utilities in the maps-compose-utils library.

Clustering

The marker clustering utility helps you manage multiple markers at different zoom levels. When a user views the map at a high zoom level, the individual markers show on the map. When the user zooms out, the markers gather together into clusters, to make viewing the map easier.

The MapClusteringActivity this.

Clustering(
    items = items,
    // Optional: Handle clicks on clusters, cluster items, and cluster item info windows
    onClusterClick = null,
    onClusterItemClick = null,
    onClusterItemInfoWindowClick = null,
    // Optional: Custom rendering for clusters
    clusterContent = null,
    // Optional: Custom rendering for non-clustered items
    clusterItemContent = null,
)

Widgets

This library also provides optional composable widgets in the maps-compose-widgets library that you can use alongside the GoogleMap composable.

ScaleBar

This widget shows the current scale of the map in feet and meters when zoomed into the map, changing to miles and kilometers, respectively, when zooming out. A DisappearingScaleBar is also included, which appears when the zoom level of the map changes, and then disappears after a configurable timeout period.

The ScaleBarActivity demonstrates both of these, with the DisappearingScaleBar in the upper left corner and the normal base ScaleBar in the upper right:

maps-compose-scale-bar-cropped

Both versions of this widget leverage the CameraPositionState in maps-compose and therefore are very simple to configure with their defaults:

ScaleBar(
    modifier = Modifier
            .padding(top = 5.dp, end = 15.dp)
            .align(Alignment.TopEnd),
    cameraPositionState = cameraPositionState
)

DisappearingScaleBar(
    modifier = Modifier
            .padding(top = 5.dp, end = 15.dp)
            .align(Alignment.TopStart),
    cameraPositionState = cameraPositionState
)

The colors of the text, line, and shadow are also all configurable (e.g., based on isSystemInDarkTheme() on a dark map). Similarly, the DisappearingScaleBar animations can be configured.

Sample App

This repository includes a sample app.

To run it, you'll have to:

  1. Get a Maps API key
  2. Add an entry in local.properties that looks like MAPS_API_KEY=YOUR_KEY
  3. Build and run

Installation

dependencies {
    implementation 'com.google.maps.android:maps-compose:2.10.0'
    
    // Make sure to also include the latest version of the Maps SDK for Android 
    implementation 'com.google.android.gms:play-services-maps:18.0.2'

    // Optionally, you can include the utils library if you want to use Clustering, etc.
    implementation 'com.google.maps.android:maps-compose-utils:2.10.0'
    
    // Optionally, you can include the widgets library if you want to use ScaleBar, etc.
    implementation 'com.google.maps.android:maps-compose-widgets:2.10.0'
}

Controlling the map directly (experimental)

Certain use cases may require extending the GoogleMap object to decorate / augment the map. It can be obtained with the MapEffect Composable. Doing so can be dangerous, as the GoogleMap object is managed by this library.

GoogleMap(
    // ...
) {
    MapEffect { map ->
        // map is the GoogleMap
    }
}

Documentation

You can learn more about all the extensions provided by this library by reading the reference documents.

Contributing

Contributions are welcome and encouraged! See contributing for more info.

Support

Encounter an issue while using this library?

If you find a bug or have a feature request, please file an issue. Or, if you'd like to contribute, send us a pull request and refer to our code of conduct.

You can also reach us on our Discord channel.