Concise practical reference to the Bevy game engine.
Covers useful syntax, features, programming patterns, and solutions for common game development tasks.
Designed to be easy to read, straight to the point, using simple language to focus on the important information.
If you like this book, please consider supporting me via GitHub Sponsors. (Patreon WIP)
I'd like to keep improving and maintaining this book, to provide a high-quality independent learning resource for the Bevy community.
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Copyright © 2021 Jasen Borisov.
All code in the book is provided under the MIT-0 License.
The text of the book is provided under CC BY-NC-SA 4.0.
Exception: If used for the purpose of contribution to the Official Bevy Project and/or its Official Documentation, the entire content of the book may be used under the MIT-0 License.
Please file GitHub Issues for any wrong/confusing/misleading information, as well as suggestions for new content you'd like to be added to the book.
Contributions are accepted, with some limitations.
See the Contributing page for all the details.