SuperUnityBuildSettings file gets created from scratch at every editor refresh
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SuperUnityBuild is recreating the SuperUnityBuildSettings.asset file from scratch every time there is an editor refresh like changing the Editor Layout, or performing a build. If I try to revert the SuperUnityBuildSettings file from git, it will still be recreated from scratch. The editor log suggest the null check at BaseSettings.cs:24 is returning null, causing the file to be recreated.
This is happening on a fresh install of the plugin (v7.0.0, actions v4.0.1), Unity 2022.3.11f, OSX 13.6.6.
All good, I noticed this was actually a duplicate of #133 and just deleting the Library and the SuperUnityBuild folder within Assets fixed the issue for me. Apparently I too still had residuals of the plugin from a really old version that I stopped using at some point.