This framework is (structurally) pretty close to LibGDX, so you may want
to take a look at their documentation. In coffescripts/game
you will find
an example I made (a ball jumping around).
- Clone the project:
git clone git://github.com/saschagehlich/ld27
- Switch to
framework
branch:git checkout framework
- Install the npm modules:
npm install
- Install the grunt command line interface:
npm install grunt grunt-cli -g
- Run the watcher using
grunt
- Sprite sets are generated using TexturePacker (http://www.codeandweb.com/texturepacker)
Totally free to use.