The Tetris is an implementation of the classic game for UEFI platform.
I believe this Open Source application will be useful for students learning programming.
Dedicated to my little princess Maria.
FEATURES
- Simple Object Oriented structure 'Game -> Board -> Piece'
- Doxygen complient
- Periodic timer callback
- Pseudorandom generator
- Simple rotation alghorithm
- No global variables
- use __debugbreak(); for breakpoint in the debug mode
HOW TO INCORPORATE THIS APPLICATION INTO NT32
The instructions below are included as a sample and template on how a developer may integrate this code into an existing platform:
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Copy files into ShellPkg folder: \ShellPkg\Application\Tetris
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Add this app build to the NT32 build: Add the Tetris.inf to the [components] section as it is in the ShellPkg.dsc: ShellPkg/Application/Tetris/Tetris.inf
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Find the [PcdsDynamicDefault.common.DEFAULT] section in the Nt32Pkg.dsc file and change the PcdWinNtFileSystem folder: gEfiNt32PkgTokenSpaceGuid.PcdWinNtFileSystem|L".!........\Build\Shell\DEBUG_MYTOOLS\IA32"|VOID*|106
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Build Tetris under ShellPkg: build -p ShellPkg\ShellPkg.dsc -a IA32 -m ShellPkg\Application\Tetris\Tetris.inf
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Build NT32 build all
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Run NT32 build run
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enter fsnt1: and execute Tetris.efi
Enjoy!