Work in progress.
Issue: Physics is currently brokenIssue: Physics collision hit-box is sometimes inaccurateIssue: Frustum Clipping doesn't work for quad polygonsIssue: Projection math causes drift when an object is positioned on an axis planeIssue: Performance optimization is needed for draw callsIssue: Collision Prediction performance penaltyChange: Implement a Draw Call systemChange: Implement a Z-BufferChange: Implement Backface Culling- Change: Implement texture mapping
- Change: Separate physics from the Body abstraction