Pinned Repositories
2048C
Clone of 2048(https://github.com/gabrielecirulli/2048) built in Corona SDK
ComponentConnector
Automatically connect "correct components" in Unity
Eulrlega.cs
C# 에서 [을(를)]/[이(가)] 같이 받침에 따라 바뀌는 조사들을 쉽게 포맷팅 해주는 클래스
eulrlega.lua
Simple Korean Stemming Module for find appropriate Particle.
Korean
Korean formatting for java
TypeText
Text typing effect for Unity (both uGUI and NGUI)
UnityColorBox
Color hex code to C# color class code (Editor Window)
synchrok's Repositories
synchrok/TypeText
Text typing effect for Unity (both uGUI and NGUI)
synchrok/Eulrlega.cs
C# 에서 [을(를)]/[이(가)] 같이 받침에 따라 바뀌는 조사들을 쉽게 포맷팅 해주는 클래스
synchrok/2048C
Clone of 2048(https://github.com/gabrielecirulli/2048) built in Corona SDK
synchrok/UnityColorBox
Color hex code to C# color class code (Editor Window)
synchrok/ComponentConnector
Automatically connect "correct components" in Unity
synchrok/eulrlega.lua
Simple Korean Stemming Module for find appropriate Particle.
synchrok/Korean
Korean formatting for java
synchrok/2048
A small clone of 1024 (https://play.google.com/store/apps/details?id=com.veewo.a1024)
synchrok/android-async-http
An Asynchronous HTTP Library for Android
synchrok/CoronaHelper
helper classes for Corona SDK
synchrok/cors-anywhere
CORS Anywhere is a NodeJS reverse proxy which adds CORS headers to the proxied request.
synchrok/eulrlega.js
Simple Korean Stemming Module for find appropriate Particle.
synchrok/synchrok
synchrok/synchrok.github.com
synchrok.github.com
synchrok/UnitySmoothPixelFiltering
A unity shader for smooth pixel filtering, based on CptPotato's smooth filtering