/ZS_StartingGear

Adds starting gear to the start of all the games, including the possibility of improving them throughout the game

GNU General Public License v3.0GPL-3.0

1. Introduction

This mod introduces starting gear that depends on the class or kit of CHARNAME, as well as their specific initial proficiencies.

2. Components

Install starting gear component

This component simply adds the items, without any further interference in the game henceforth.

Allow starting gear to be upgraded by various NPCs such as Cromwell and Cespenar

This components allows the initial gear to be carried throughout the saga for longer by allowing it to be upgraded through various means: upgraded in High Hedge in BGEE, another time in SoD, then again by Cromwell, and finally by Cespenar.

3. Acknowledgements

Many thanks for the code and helpful insights shared on the G3 forum and discord server.