This mod introduces starting gear that depends on the class or kit of CHARNAME, as well as their specific initial proficiencies.
This component simply adds the items, without any further interference in the game henceforth.
This components allows the initial gear to be carried throughout the saga for longer by allowing it to be upgraded through various means: upgraded in High Hedge in BGEE, another time in SoD, then again by Cromwell, and finally by Cespenar.
Many thanks for the code and helpful insights shared on the G3 forum and discord server.