/promesst

Sean Barrett's Promesst

Primary LanguageC

PROMESST

A puzzle game inspired by Corrypt and Game Title.

The original implementation by Sean Barrett
sean@nothings.org
http://silverspaceship.com/promesst/

The Linux port (SDL2 + OpenGL) by David Gow
david@ingeniumdigital.com
@DyslexicDeity on X (former Twitter)
http://davidgow.net/

The backport to SDL 1.2 by Szymon 'vamastah' Morawski
https://szymor.github.io/

A sequel also exists:
https://silverspaceship.com/promesst2/

how to play

Arrow keys to move.

Buttons A and B (Z and X keys) are actions that become available when you have the appropriate equipment.

Button R (Backspace key) to undo to before you entered the current room.

changelog

Look at the git commit history for the newest changes.

Version 1.01 (2013/02/26)

  • fixed a bug in 1.00 which caused checkpoints to save to disk incorrectly; checkpoints worked correctly until you quit, then were wrong. Now they should always work.

Version 1.00 (2013/02/24)

  • initial release