Pinned Repositories
2D-Platformer-Hunter
A 2D Platformer Controller in Unity
DYEngine
Just a 2D hobby game engine written in C++. The project is still in an early stage and the development has been halted. I wish to continue it someday. See the trello board for more upcoming features & progress.
DYEngine-Code-Samples
A sample of DYEngine (custom C++ ECS game engine) code base
DYEngine-Editor-Template
Template repository for creating DYEditor (DYEngine Editor) project
DYEngine-obsolete
A 2D(and maybe 3D) ECS game engine (using GLFW, glad, glm)
RainWorldShadow-URP
2D screen-space shadow effect implemented in Unity URP.
Unity-Logic
Unity-SceneSwitchWindow
Loading different scenes in Unity Editor is pain-in-the-ass, so I made this : D
Unity-Serializer
Unity-Utility-Code-Samples
ta-david-yu's Repositories
ta-david-yu/2D-Platformer-Hunter
A 2D Platformer Controller in Unity
ta-david-yu/RainWorldShadow-URP
2D screen-space shadow effect implemented in Unity URP.
ta-david-yu/DYEngine
Just a 2D hobby game engine written in C++. The project is still in an early stage and the development has been halted. I wish to continue it someday. See the trello board for more upcoming features & progress.
ta-david-yu/Unity-Utility-Code-Samples
ta-david-yu/about-me
My temporary portfolio page. The content has been moved to https://ta-david-yu.github.io.
ta-david-yu/cgl-portfolio
The portfolio website I used when I was applying at Cologne Game Lab
ta-david-yu/glm
OpenGL Mathematics (GLM)
ta-david-yu/yaml-cpp
A YAML parser and emitter in C++
ta-david-yu/DYEngine-Code-Samples
A sample of DYEngine (custom C++ ECS game engine) code base
ta-david-yu/DYEngine-Editor-Template
Template repository for creating DYEditor (DYEngine Editor) project
ta-david-yu/ta-david-yu.github.io
My personal website
ta-david-yu/DYE-Tech-Demo
An arcade game collection (containing 2 games) made out of DYEngine
ta-david-yu/entt
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
ta-david-yu/FAudio
FAudio - Accuracy-focused XAudio reimplementation for open platforms
ta-david-yu/GDC-transcript
An attempt to transcribe all GDC YouTube public videos
ta-david-yu/imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
ta-david-yu/ImGuizmo
Immediate mode 3D gizmo for scene editing and other controls based on Dear Imgui
ta-david-yu/mbu-patch-note
ta-david-yu/openal-soft
OpenAL Soft is a software implementation of the OpenAL 3D audio API.
ta-david-yu/Project-Cells
ta-david-yu/Project-Dungeon
ta-david-yu/Project-TGJ-2023
ta-david-yu/raudio
A simple and easy-to-use audio library based on miniaudio
ta-david-yu/RelativeLinkCalculator
ta-david-yu/SDL_sound
An abstract soundfile decoder.
ta-david-yu/ta-david-yu
Config files for my GitHub profile.
ta-david-yu/TowerDefenceFramework_WithImplementation
a tower defence framework used in CGL's BA course (Simon's implementation)
ta-david-yu/Unity-DiscordWebhook
Unity-DiscordWebhook is a library that allows you to easily send messages and files to Discord channels using webhooks. It provides a simple API for sending text messages, capturing and attaching screenshots, and even compressing and attaching log files for bug reports.
ta-david-yu/Unity-DYValidator
Unity validating tool that lets you create assets validation/tests (i.e. checking missing prefabs, invalid asset parameters etc)
ta-david-yu/YarnClassic
A tool for writing interactive dialogue in games!