Pinned Repositories
InControl
An input manager for Unity that tames the cross-platform controller beast.
NavMeshComponents
High Level API Components for Runtime NavMesh Building
PostProcessing
Post Processing Stack
puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
PureMVC-Unity-Demo
PureMVC for Unity Demo
Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
sheetjs
:green_book: SheetJS Community Edition -- Spreadsheet Data Toolkit
tolua
The fastest unity lua binding solution
Unity.PureMVC
Unity PureMVC 案例
UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
taidiweier's Repositories
taidiweier/PostProcessing
Post Processing Stack
taidiweier/InControl
An input manager for Unity that tames the cross-platform controller beast.
taidiweier/NavMeshComponents
High Level API Components for Runtime NavMesh Building
taidiweier/puremvc-csharp-standard-framework
PureMVC Standard Framework for C#
taidiweier/PureMVC-Unity-Demo
PureMVC for Unity Demo
taidiweier/Render-Crowd-Of-Animated-Characters
利用GPU实现大规模动画角色的渲染。 anim map for vertex shader to modify the vertex position of the mesh at runtime. use gpu instancing to reduce draw call.
taidiweier/sheetjs
:green_book: SheetJS Community Edition -- Spreadsheet Data Toolkit
taidiweier/tolua
The fastest unity lua binding solution
taidiweier/Unity.PureMVC
Unity PureMVC 案例
taidiweier/UnityCodes
SpringGUI是对UGUI的拓展,提供十多种UI组件用于快速开发。
taidiweier/xLua
xLua is a hot-fix solution plugin for Unity, it supports android, ios, windows, osx, etc.