Pinned Repositories
2048
A small clone of 1024 (https://play.google.com/store/apps/details?id=com.veewo.a1024)
Alamofire
Elegant HTTP Networking in Swift
AlgebraicEngine-Fraction
a calculating engine~
animated-tab-bar
RAMAnimatedTabBarController is a Swift module for adding animation to tabbar items.
AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
audiograph
iOS audio processing graph demonstration
cocos-js-maker
cocos js decrypt
CYQFarmBusiness
Just My Interesting For Unity Game
dwuuid
python版的uuid压缩及压缩后的解压
FMMoveTableView
An iOS UITableView subclass that allows you to move rows without being in edit mode simply by tapping and holding the appropriate row.
takalard's Repositories
takalard/CYQFarmBusiness
Just My Interesting For Unity Game
takalard/AssetRipper
GUI Application to work with engine assets, asset bundles, and serialized files
takalard/Blender-miHoYo-Shaders
Shaders for Blender attempting to replicate the shading of games developed by miHoYo. These shaders are especially for datamined assets, not custom-made ones nor the MMD variants.
takalard/carrot
这儿为你准备了众多免费好用的ChatGPT镜像站点,当前100+站点
takalard/CatLib
CatLib for unity3d dependency injection framework
takalard/chatgptProxyAPI
使用cloudflare 搭建免费的 OpenAI api代理 ,解决网络无法访问问题。支持 Stream 流式输出
takalard/com.unity.perception
Perception toolkit for sim2real training and validation in Unity
takalard/Entitas-Lite
Entitas-Lite is a No-CodeGenerator branch of Entitas, and also a fast & easy ECS framework for C#/Unity.
takalard/GameFramework
This is literally a game framework, based on Unity game engine. It encapsulates commonly used game modules during development, and, to a large degree, standardises the process, enhances the development speed and ensures the product quality.
takalard/games-samples
A collection of samples to discuss and showcase games in Android apps.
takalard/ImageSharp
:camera: A modern, cross-platform, 2D Graphics library for .NET
takalard/JEngine
JEngine是针对Unity开发者设计的开箱即用的框架,封装了强大的功能,小白也能快速上手,轻松制作可以热更新的游戏 | JEngine is a streamlined and easy-to-use framework designed for Unity Programmers which contains powerful features, beginners can start up quickly and making hot update-able games easily
takalard/LibGGPK2
Library for Content.ggpk of PathOfExile (Rewrite of libggpk)
takalard/LoopScrollRect
These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.
takalard/loxodon-framework
An MVVM & Databinding framework that can use C# and Lua to develop games
takalard/Marching-cubes-on-Unity-3D
Terrain voxel engine with the use of Marching Cubes implemented in Unity 2020.3.17f1 (LTS).
takalard/rhubarb-lip-sync
Rhubarb Lip Sync is a command-line tool that automatically creates 2D mouth animation from voice recordings. You can use it for characters in computer games, in animated cartoons, or in any other project that requires animating mouths based on existing recordings.
takalard/RPG_GameFramework
整合Xlua热更模块,实现前后端Protobuf通信,包含Unity客户端和C#服务器完整代码。
takalard/TarsFramework
Tars Basic service framework
takalard/TEngine
TEngine
takalard/Tutorials
NoesisGUI samples (C++, C#, Unity, Unreal)
takalard/ue4-uitween
Unreal 4 UMG UI tweening plugin in C++
takalard/unity-patch
Dark theme patch for any version of Unity for Windows, MacOS and Linux.
takalard/UnityGameFramework-xLua
takalard/UnLua
A feature-rich, easy-learning and highly optimized Lua scripting plugin for UE4.
takalard/War3GameFramework
使用Lua制作的魔兽争霸3游戏研发框架。
takalard/War3Net
A .NET implementation of Warcraft III related libraries.
takalard/wowedit_unity
An attempt at recreating the World of Warcraft Editor used by Blizzard Entertainment to create the environments for the game. My version's purpose is for the aiding of creating machinima / Creating custom environments using WoW's assets / exporting models etc. (Unity 2018.1.0f2 Project)
takalard/YDWE
A Tool to Help the Creation of Warcraft III Map
takalard/YooAsset
unity3d resources management system