takashikawamura's Stars
olegchomp/TouchDiffusion
TouchDesigner implementation for real-time Stable Diffusion interactive generation with StreamDiffusion.
wanmeihuali/taichi_3d_gaussian_splatting
An unofficial implementation of paper 3D Gaussian Splatting for Real-Time Radiance Field Rendering by taichi lang.
keijiro/UnitySkyboxShaders
Custom skybox shaders
keijiro/SplatVFX
3D Gaussian Splatting with Unity VFX Graph
komakinex/20220515_komakinexVJ-Class
keijiro/ShaderGraphTestbed
Testbed for Unity Shader Graph
keijiro/VfxGraphTestbed
My testbed for Unity VFX Graph
keijiro/VfxGraphTestbed2
My second testbed repository for Unity VFX Graph
keijiro/VfxGraphTestbed3
Testbed project for Unity VFX Graph
google/mannequinchallenge
Inference code and trained models for "Learning the Depths of Moving People by Watching Frozen People."
rngtm/ShaderGraphExample
はてなブログのシェーダーグラフメモの記事で紹介しているシェーダーグラフの配布
Project-PLATEAU/Data-Conversion-Manual-for-3D-City-Model
3D都市モデル(CityGML形式)からFBX/OBJ/Datasmith/IFC形式へ変換のためのFME Desktopのワークスペース
nidorx/matcaps
Huge library of matcap PNG textures organized by color
teenageengineering/MidiJack
MIDI plugin for Unity
ToyoshiMorioka/PixelStorm
yeataro/TD-Anisotropic-Kuwahara
Jan Eric Kyprianidis' Anisotropic Kuwahara filter in TouchDesigner.