An epic idle card battle game for lucky ones!
- User vs Player_AI based with 5 Basics Steps:
- Star the game and Pick up random card;
- Set it to ATTACK or DEFENSIVE POSITION;
- Press Duo (Action) button;
- Won the match to unlock new cards / Lose the match to lose your cards
- Have Fun !
- Challenge: Battle against AI_PLAYER and win the matchs to Level Up
- Mechanics: Read, Plan and Act with simple buttons and prompts on screen; A victory will increase your power, give credits for shop, unlock new cards and unique features
- Rewards: Power UP, Credits for shop, new cards and features; Credits can be used in shop to unlock features, unique avatars and create unique cards based on real images uploaded by the user (Should agree with Privacy Policy and Terms of Services)
- Endless Battle Card
- Pull random cards to fight against your enemy AI
- Attack the enemy AI to destroy they cards and take his gamelife or defend yourself against him to prevent your gamelife loses.
- Every card destroyed by your hand will increase your gamelife based on the difference between your card's ATTACK ATTRIBUTE and enemy card's DEF ATTRIBUTE.
- Your or AI_PLAYER cards will be destroyed if the Attacker Power (ATK ATTRIBUTE) was great than Defense power (DEF ATTRIBUTE) of the opponent.
- After any match, the winner will be prompted to keep your card for the next round or convert it in gamelife (a % of ATK-DEF attribute)
- If the attacker destroy a Card in DEF MODE, the loser will not lose your gamelife
- If the Player attempts to attack a Card in ATTACK MODE and his DEF ATRIBUTE is great than the Attacker's ATK ATRIBUTE, the Attacker will be destroyed and lose gamelife points ( Diff between Attacked DEF ATTRIBUTE and Attacker ATK ATTRIBUTE)
- Win the match the player who drops the opponent life to zero.
- The winner (takes it all - abba) will improve your scoreboard, gain EXP for Level UP, gain credits and unlock new cards everytime him win a match (drop enemy life to zero)
- When User lost a match (game life become zero) he will lose cards too, drop exp, scoreboard and credits.
- Player: A real user or AI based on ChatGPT Sourcer (Always be Hard)
- Cards: A representation of player power
- Card Attributes: Atk, Def
- Card Instances: Attack Position, Defense Position
- Scoreboard: Features based on player score (best card, best lucky, etc)
- Actions: Read, Plan, Act with simple buttons and prompts
- Scoreboard (Antecipated by Gabi)
- Powerfull pulls based on Scoreboard (Antecipated by Gabi)
- Special Effects cards
- Trap Effect cards
- Personal Card Deck Build
- User Profile Content
- Multiplayer (MMO RPG)
- Project Startup: 19/03/2023
- Ricardo da Inkanimator - Ferramenta de animação para jogos: 20/03/2023
- Talk - You don't know games: 21/03/2023
- Workshop Game Design - Game Loop : 22/03/2023
- Sharing Day - Challenge Review: 27/03/2023
- Workshop - Design de personagens e cenários: 29/03/2023
- Talk SpriteKit: 29/03/2023
- Data Magna: 01/04/2023
- SharingDay Final: 20/04/2023
Use github issues to reach help.