A 3D Vulkan based replacement for SDL_Renderer focusing on simplicity and versatility in an easily modifiable package.
VSR currently only has 2 external dependencies SDL2 and Vulkan™ with those dependencies VSR can be added to your project with a simple
add_subdirectory(VSR)
All functionality is exposed through
#include <VSR.h>
In the interest of keeping this repository as simple as possible further documentation and examples can be found at https://github.com/talld/VSR-Docs