/FrozaxShake-v3

Frozax's Shake Action ported to cocos2dx v3 http://www.frozax.com/blog/2012/02/how-to-create-shake-action-cocos2d-x-source-code/

Primary LanguageC++

FrozaxShake-v3

Frozax's Shake Action ported to cocos2dx-v3

http://www.frozax.com/blog/2012/02/how-to-create-shake-action-cocos2d-x-source-code/

Usage

Include the header, create the Action:

#include "FShake.h"
FShake* shake = FShake::create(1.0f, 10.0f);

Then give it a target, and have it do its thing

my_node->runAction(shake);

Easy.

Notes

  • Don't forget to add it to your Android.mk file, so that it'll compile for Android.
  • Tested on Windows 7, cocos2dx-v3.6

Changelog

  • v3.01 added FShake.clone
  • v3.02 added mertkasar's fix for shaking
  • v3.03 fix shaking crash if target is null
  • v3.04 add FShake::create and deprecate FShake::actionWithDuration