Tugas Final Pemrograman Mobil - S2 Magister Komputer

  1. Introduction Mobile Programming
  2. Development Environment for Mobile Application
  3. Graphical User Interface I (GUI )
  4. Graphical User Interface II (GUI II)
  5. Data Network in Mobile Application (Load data json)
  6. Database of Mobile Application I (Sqlite Database)
  7. Database of Mobile Application II (Fairbase &Firestore Database)
  • Reference

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