Simply decode 1 pose transform from UAnimationSequence and set to USceneComponent. Useful for root animation of UStaticMeshComponent, or any other USceneComponent's descendants.
Copy SimpleAnimationComponent.h
and SimpleAnimationComponent.cpp
, then modify ANIMDEV_API
to your own module's API definition.
This software is distributed under two licenses 'The MIT License' or 'Public Domain', choose whichever you like.