spritesheet_generator
This is a simple program to generate a sprite tilesheet, in png format. For use with software such as Tiled.
This gives you a template to use as a layer in your favourite image editing program, allowing you to create a tilesheet for use in your game.
Installation
Binary
https://github.com/tardisx/spritesheet_generator/releases
From source
go install github.com/tardisx/spritesheet_generator@latest
Usage
Usage of ./spritesheet_generator:
-height int
base tile height in pixels (default 128)
-multiplier int
tile height multiplier (default 2)
-output string
output filename
-width int
tile width in pixels (default 128)
-x int
number of tiles across (default 8)
-y int
number of tiles down (default 8)
Hopefully these options are mostly self-explanatory.
The multiplier
option describes how 'tall' the tiles are. Normally you
want some height to tiles to give them the illusion of depth and the ability
to hide things behind them. If you are unsure, start with the default of 2.