Obyte is a wallet for storage and transfer of decentralized value. See obyte.org.
TBD
Download and install NW.js v0.14.7 LTS and Node.js v5.12.0. These versions are recommended for easiest install but newer versions will work too. If you already have another version of Node.js installed, you can use NVM to keep both. Update npm to version >= 3.10.10, older version won't work anymore:
nvm install 5.12
nvm use 5
nvm install-latest-npm
Clone the source:
git clone https://github.com/byteball/obyte-gui-wallet.git
cd obyte-gui-wallet
If you are building for testnet, switch to testnet branch:
git checkout testnet
Install bower and grunt if you haven't already:
npm install -g bower
npm install -g grunt-cli
Build Obyte:
bower install
npm install # on macOS: env CXXFLAGS="-mmacosx-version-min=10.9" LDFLAGS="-mmacosx-version-min=10.9" npm install
grunt
If you are on Windows or using NW.js and Node.js versions other than recommended, see NW.js instructions about building native modules.
After first run, you'll likely encounter runtime error complaining about node_sqlite3.node not being found, copy the file from the neighboring directory to where the program tries to find it, and run again (e.g. cp -r node_modules/sqlite3/lib/binding/node-v47-darwin-x64 node_modules/sqlite3/lib/binding/node-webkit-v0.14.7-darwin-x64
). If that didn't work, copy node_sqlite3.node from node_modules folder, which is got installed with installer file from obyte.org website.
Then run Obyte desktop client:
/path/to/your/nwjs/nwjs .
If you have run grunt desktop
then there is 0.14.7 NW.js also installed in cache folder.
All app bundles will be placed at ../obytebuilds
dir, so create it first: mkdir -p ../obytebuilds
. You need newer version of Node.js (latest should work) to assemble Android & iOS bundles, so use NVM to manage your Node.js installations (to keep v5.12 for NW.js and latest one for mobile platforms). Remember to switch to newer Node.js version (nvm use 8
) before installing any software from the instructions below.
- Install jdk1.8 (9 and higher won't work)
- Install Android SDK (install Android Studio and use its setup wizard to install latest SDK), then put
export ANDROID_HOME=~/Library/Android/sdk
inside your~/.zshrc
or~/.bash_profile
, thenyes | $ANDROID_HOME/tools/bin/sdkmanager --licenses
- Install Cordova
npm install cordova -g
- Install Gradle (macOS:
brew install gradle
) - Run
make android-debug
- Install Xcode
- Install Cordova
npm install cordova -g
- Install ios-deploy
npm install -g ios-deploy
- Install CocoaPods
brew install cocoapods
, thenpod setup
- Run
make ios-debug
- In case of
DeviceSupport
missing error, runcd /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/DeviceSupport/ && sudo ln -s 10.3.1\ \(14E8301\)/ 10.3
- If you encounter 'bitcore' not found after app launch, install it
npm install bitcore-lib
, then rerun make again. - On code signing error, open Xcode project
../obytebuilds/project-IOS/platforms/ios
in Xcode, open project properties, select Obyte target and set your AppleID account as a team. Xcode may also ask you to change bundle identifier to be unique, just append any random string to 'org.byteball.wallet' bundle identifier. - Never open Xcode project using .xcodeproj file, just open the directory
../obytebuilds/project-IOS/platforms/ios
in Xcode instead
- In case of
grunt desktop
- copy
node_modules
into the app bundle ../obytebuilds/Obyte/osx64/Obyte.app/Contents/Resources/app.nw, except those that are important only for development (karma, grunt, jasmine) grunt dmg
grunt desktop
- copy
node_modules
into the app bundle ../obytebuilds/Obyte/win64, except those that are important only for development (karma, grunt, jasmine) grunt inno64
grunt desktop
- copy
node_modules
into the app bundle ../obytebuilds/Obyte/linux64, except those that are important only for development (karma, grunt, jasmine) grunt linux64
TBD
Obyte uses a single extended private key for all wallets, BIP44 is used for wallet address derivation. There is a BIP39 mnemonic for backing up the wallet key, but it is not enough. Private payments and co-signers of multisig wallets are stored only in the app's data directory, which you have to back up manually:
- macOS:
~/Library/Application Support/byteball
- Linux:
~/.config/byteball
- Windows:
%LOCALAPPDATA%\byteball
The application and the libraries it requires can be bundled into a one-file executable called AppImage. It should run on most Linux distribution without any additional package installation. There is a script that handles the whole image creation process, the following procedure has been tested on Ubuntu 16.04.
Install Node.JS version >= 8 preferably using NVM
Install tools:
sudo apt-get install build-essential python desktop-file-utils libglib2.0-bin
Clone the source:
git clone https://github.com/byteball/obyte-gui-wallet.git
cd obyte-gui-wallet
If you are building for testnet, switch to testnet branch:
git checkout testnet
Install bower, grunt, node-gyp and nw-gyp if you haven't already:
npm install -g bower
npm install -g grunt-cli
npm install -g nw-gyp
npm install -g node-gyp
Go to appimage directory and execute the script:
cd appimage
bash appimage.sh
When completed, you will find the appimage in ../obytebuilds
Obyte appimage can be launched from any directory, ensure to make it executable then launch it:
chmod a+x obyte-x86_64.AppImage
./obyte-x86_64.AppImage
By default the app is built using 0.35.5 NW.js to support latest Linux distributions, you can set the environment variable NW_VERSION to build using another NW.js version.
NW_VERSION=0.23.7 bash appimage.sh
Obyte uses standard gettext PO files for translations and Crowdin as the front-end tool for translators. To join our team of translators, please create an account at Crowdin and translate the Obyte documentation and application text into your native language.
To download and build using the latest translations from Crowdin, please use the following commands:
cd i18n
node crowdin_download.js
This will download all partial and complete language translations while also cleaning out any untranslated ones.
- GitHub Issues
- Open an issue if you are having problems with this project
- Email Support
The GUI is based on Copay, the most beautiful and easy to use Bitcoin wallet.
MIT.