tatjam
I'm an average human being who sometimes makes high-tech devices (computers) do stuff.
León, Spain
Pinned Repositories
DFMapViewer
A 2D Dwarf Fortress map viewer made in C++ and SFML!
KSP-EngineLight
A very simple mod that adds lighting effects to engines
Legend-of-U101-7drl
My entry for the 7DRL
minijam110
My entry for minijam 110 made in Nim
remarkablenim
A notebook manager for the Remarkable 2 tablet written in Nim, with a focus on offering a simple, but complete, solution
rmgraph
A graphing calculator for the remarkable 2
rtlpowergui
A tremendously simple GUI frontend for rtl_power_fftw, turning your RTL-SDR into a spectrum analyzer
WorldCivilizations
A C++ SFML Grand Strategy game inspired by Sid Meier's Civilization games
zgsl
GNU Scientific Library (GSL) multi-platform build and wrapper for Zig
new-ospgl
A space exploration game in OpenGL. Devblog: https://tatjam.github.io/index.html
tatjam's Repositories
tatjam/rmgraph
A graphing calculator for the remarkable 2
tatjam/entry
Open a pull request in this repository to submit your entry
tatjam/RaycastGame
Roleplaying game set in a research facility deep underground
tatjam/remarkablenim
A notebook manager for the Remarkable 2 tablet written in Nim, with a focus on offering a simple, but complete, solution
tatjam/64kb-hell
A C (GLFW + OpenGL) bullet hell game in only 64Kb of disk!
tatjam/aemet-rosavientos
Un generador de rosa de los vientos para diseño de aeropuertos, partiendo de datos AEMET
tatjam/kaichan
An imageboard (4chan) client for KaiOS feature phones.
tatjam/ospgl-dev-assets
Development assets, for version history. Find releases on the OSPGL repo
tatjam/tos
My attempt at writing an operating system. Will evolve slowly
tatjam/Legend-of-U101-7drl
My entry for the 7DRL
tatjam/minijam110
My entry for minijam 110 made in Nim
tatjam/bullet3
Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
tatjam/gbjam
tatjam/gluy
A simple and lightweight language designed to embed into C++ applications
tatjam/GMeetRecorder
Attend and record google meet calls automatically.
tatjam/ilia
A GTK-based Desktop Executor
tatjam/imgui_markdown
Markdown for Dear ImGui
tatjam/js13k-0
AI Begone! My submission for js13k 2019
tatjam/jukebox
Code for the paper "Jukebox: A Generative Model for Music"
tatjam/logtools
Simple console/file logging library used across many of my projects.
tatjam/ospgl-development-assets
Development assets for OSPGL. They are heavy files and thus kept separated
tatjam/ospgl-docs
Documentation for creating content for OSPGL
tatjam/practica-aero-ule
Fuente de la prática de aerodinámica
tatjam/rbfx
Game engine with extensive C# support and WYSIWYG editor.
tatjam/reddit_place_fun
Having some fun with reddit's place data, using nim. Datasheet https://drive.google.com/file/d/1NuKb6oaRqnILN0MKYKqMXwHDDbnQMAV_/view?usp=sharing
tatjam/sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
tatjam/TinyEmpires
Age of Empires like game with fantasy elements
tatjam/trabajo-helices
Trabajo de hélices para propulsión
tatjam/wrong-bet-ld41
A Racing + God + Last Team Standing game for Ludum Dare in SFML (Using the SilverSource "engine")
tatjam/xptools
Cross-platform helper classes/functions too small to deserve their own library. Normally pulled into larger repos as a submodule.