tatoforever
Addictive graphics and shading dev. Game programmer by day, AI enthusiast at night. My goal is to gather as much knowledge as I can.
Psychose Interactive Inc.Montreal
Pinned Repositories
AMD_FSR
Amd Fidelity FX Super Resolution
EditorTools
Collection of tools that completes missing functionalities in the Unity Editor.
NGSS
Home of NGSS aka Next-Gen Soft-Shadows plugin for the Unity Engine
ObjectPoolSystem
Simple but powerful GameObject pool system that can optionally handle instances lifecycles
SEGI
A fully-dynamic voxel-based global illumination system for Unity
snapdragon-gsr
Snapdragon Game Super Resolution for Unity BIRP
SSGI-URP
Screen Space Global Illumination for Unity Universal Render Pipeline
Unity-Human-Skin-Shader-PC
A realistic & physically based human skin shader
unity3d-billboard-generator
A (Designed for foliage) Billboard Generator
VolumetricLights
Volumetric Lights for Unity
tatoforever's Repositories
tatoforever/AMD_FSR
Amd Fidelity FX Super Resolution
tatoforever/VolumetricLights
Volumetric Lights for Unity
tatoforever/ObjectPoolSystem
Simple but powerful GameObject pool system that can optionally handle instances lifecycles
tatoforever/snapdragon-gsr
Snapdragon Game Super Resolution for Unity BIRP
tatoforever/EditorTools
Collection of tools that completes missing functionalities in the Unity Editor.
tatoforever/AICommand
ChatGPT integration with Unity Editor
tatoforever/AmplifyPainter
tatoforever/CreativeWritingCoach
Finetune a GPT-3 model to provide copy editing (prose) feedback and critique
tatoforever/babyagi
tatoforever/cn.unity.hairfx.core
Unity HairFX is a strands based hair system (TressFX based Framework)
tatoforever/com.unity.demoteam.mesh-to-sdf
A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enables hair-to-character collisions in the new hair package.
tatoforever/FidelityFX-FSR2-Unity-URP
FidelityFX FSR 2 for the Unity URP
tatoforever/flecs
A fast entity component system (ECS) for C & C++
tatoforever/FSR2Unity
FSR 2.2 integration for Unity built-in render pipeline, with support for DX11, Mac, Linux and consoles.
tatoforever/ImageTests
tatoforever/IncreasinglyVerbose
Fun experiment based on r/IncreasinglyVerbose
tatoforever/InlineRayTracingShadows
Sample scene that uses ray traced shadows generated by a compute shader using ray queries.
tatoforever/KAction
Gameplay framework for building games using Unity Engine. I took heavy inspiration from Unreal Engine's gameplay framework.
tatoforever/llama.cpp
Port of Facebook's LLaMA model in C/C++
tatoforever/mfssgi
Keeping this nice boi alive for years to come!
tatoforever/MotionMatchingByDreaw
Animation system for Unity engine based on motion matching
tatoforever/RecursiveSummarizer
tatoforever/SkinnedMeshDecals
An example of rendering decals on SkinnedMesh Renderers in Unity.
tatoforever/uLipSync
MFCC-based LipSync plug-in for Unity using Job System and Burst Compiler
tatoforever/Unity-2D-Radiance-Cascade-Demo
Demo 2D implementation of radiance cascade global illumination in Unity.
tatoforever/unity-visualeffectgraph-builtin
Fork of the Unity Visual Effect Graph to support the built-in pipeline.
tatoforever/Unity_ScreenSpaceLighting_Old
tatoforever/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
tatoforever/upscayl
🆙 Upscayl - Free and Open Source AI Image Upscaler for Linux, MacOS and Windows built with Linux-First philosophy.
tatoforever/YJZPlayableGraphView
playable visualizer with GraphView