Pinned Repositories
dctp
Functional Reactive Programming library
levy
A small fantasy-based game
resources
Resource list
sa
64bit Forth implementation in FASM
scratch
Scratch buffer of things not worth a gist
z11
X11 library for zig
zangle
zig-refinement-type-proposal
Proposal for adding refinement types to Zig
ztime
Firmware for Pinetime watch
tauoverpi's Repositories
tauoverpi/zangle
tauoverpi/scratch
Scratch buffer of things not worth a gist
tauoverpi/levy
A small fantasy-based game
tauoverpi/resources
Resource list
tauoverpi/z11
X11 library for zig
tauoverpi/zig-refinement-type-proposal
Proposal for adding refinement types to Zig
tauoverpi/dotfiles
dotfiles
tauoverpi/turn
Example AI code for a turn based game
tauoverpi/bullet-hell-jam
Game jam: Sat 26 Feb 08:00 - Mon 28 Feb 08:00
tauoverpi/entangled
bi-directional tangle daemon for literate programming
tauoverpi/ffxiv-tools
Random tools to learn and configure FFXIV
tauoverpi/handmade-hero-zig
Following along handmade hero in zig
tauoverpi/HellOS
"hello world" x86 kernel example
tauoverpi/how-to-exit-vim
Below are some simple methods for exiting vim.
tauoverpi/jam
Steno gamejam rules and example games
tauoverpi/levy-aecs
Archetype Entity Component System for zig
tauoverpi/levy-old-attempt
L.E.V.Y game
tauoverpi/libubox-zig-pm
Playing with the zig package manager
tauoverpi/misc
Projects which don't yet have a home
tauoverpi/opkg-lede-zig-pm
Playing with the zig package manager
tauoverpi/packages
Guix packages
tauoverpi/panpipe
Mirror of http://chriswarbo.net/git/panpipe
tauoverpi/recipes
Build instructions and scripts for food
tauoverpi/Slot32Solution
Lexicon 2019 C# course solution to "given 7 marbles and 35 slots, find an algorithm which generates all configurations"
tauoverpi/ubox-zig-pm
Playing with the new zig package manager
tauoverpi/usign-zig-pm
Playing with the zig package manager
tauoverpi/zangle-cpp
What zangle would look like in c++20
tauoverpi/zerover
0️⃣ Minimalist versioning scheme for devs who can't be bothered.
tauoverpi/zig
General-purpose programming language and toolchain for maintaining robust, optimal, and reusable software.
tauoverpi/zigNeHe
NeHe OpenGL tutorials, ported to the Zig language.