/SimpleScene

This is a fork of the SimpleScene repo which extracts and cleans up the BVH system, makes it usable in Unity, and increases number precision to 64-bit.

Primary LanguageC#OtherNOASSERTION

Double Precision SimpleScene BVH for Unity 3D

This is a fork of the SimpleScene repo which extracts and cleans up the BVH system, makes it usable in Unity, and increases number precision to 64-bit.

I (Tristan Bellman-Greenwood) am making these changes mainly for use in Fragmented Galaxy because it is built using Unity and the worlds are very large. (solar-system sized)