Windows application for modifying Minecraft: Dungeons save files.
DISCLAIMER: Please keep backups of your save files! This app does not guarantee your save file to be playable after editing!
- Download and extract the latest release (MCDSaveEdit_*.zip) from the releases section
- If you have the Windows Store version of Minecraft: Dungeons -
- Download and run the storepatcher.ps1 powershell script to extract the required files from the Windows Store version of Minecraft: Dungeons
- Run MCDSaveEdit.exe
For full features and functionality you need Minecraft: Dungeons installed and preferably in the default install location.
This application was developed entirely in Visual Studio 2019.
When cloning be sure to recurse through submodules because there are 2:
There is one file deliberately removed from the repo that you will need to create and fill in.
MCDSaveEdit\Data\Secrets.cs
namespace MCDSaveEdit
{
public static class Secrets
{
// Fill in the value for this one
public static string[] PAKS_AES_KEY_STRINGS = new string[] {
"<AES key for unlocking the MCD .pak files>",
};
// You can leave these empty, they just need to exist
public const string GAME_ANALYTICS_GAME_KEY = "";
public const string GAME_ANALYTICS_SECRET_KEY = "";
}
}
This project is not affiliated with Mojang Studios, XBox Game Studios, Double 11 or the Minecraft brand.
"Minecraft" is a trademark of Mojang Synergies AB.
Other trademarks referenced herein are property of their respective owners.
Images from the game are subject to copyright by Mojang. They are extracted at runtime from the .pak files that are installed as part of the Minecraft: Dungeons game files.
DungeonTools © Diego Russi (AGPL 3.0)
Microsoft.Bcl.AsyncInterfaces © Microsoft (MIT)
Costura.Fody © Simon Cropp and contributors (MIT)
FModel © Free Software Foundation, Inc. (GPL 3.0)
PakReader © Aleks Margarian (MIT)
Game-icons.net © Lorc, Delapouite and contributors (CC BY 3.0)