tdelta/SynergyQuest

Some cases of blurry fonts

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ahbnr commented

On some systems (Windows) some game objects with font elements are displayed incorrectly (blurry).

Example:

  1. Start the game on a Windows system (production build)
  2. Play until D3
  3. Let one player die (e.g. by falling down the chasm)
  4. Try to leave level using the left door.
    A speech bubble will appear which informs the players, that the dead player must be resurrected first to continue to the next room.
    The speech bubble will have very blurry text.